SOG session. 5-player Perudo (Liar's Dice), 4-player Super Quintillions, 4-player Tongiaki.
Players were Teresa, Nancy, Josh, Rob, myself. New players to the game were: Teresa, Nancy. Josh had the first turn.
This is a dice-rolling bidding game.
Each player starts with six dice and secretly rolls them in a cup. (Being noisy at this point is part of the fun -- especially when you slam the cup upside-down on the table so you can then peek at what you rolled.)
Then players bid on an ever-escalating track of what number of all dice have a specific number. You can back-track a little by bidding on the wild-card, rather than a number.) You can re-roll your hidden dice if you reveal (and let stand) at least one of the number you bid on.
On your turn you can call a player's bid. At point, all players reveal their hidden dice. If the player is correct, all other players lose one dice. If the player went over, that player loses dice equal to the amount he was over. If the player was under, the caller loses dice equal to the amount he was under.
When a player loses all his dice, he is out. The winner is the last player remaining in the game.
A light game to fill time. (What? light games at SOG? Tell me it isn't so!)
Josh is the type of gamer who takes advantage of people's inexperience to win games. Here, he bluffed Nancy with an old trick of calling a number not on his only die, causing Nancy to up the bid and lose.
Final scores were:
Click here to buy Perudo (Liar's Dice) at FunAgain.com.
Click here to learn more about Perudo (Liar's Dice) at BoardGameGeek.com.
Players were Teresa, Rob, Nancy, myself. New players to the game were: Teresa, Rob. Nancy had the first turn.
Super Deluxe Quintillions is a 3-D puzzle game.
This game is made up of all the unique combinations that 5 cubes could attach to each other.
The pieces are taken one at a time by the players for the setup. And the start player places a piece and starts with five points.
Each player places a piece on the existing structure. The player gets a point for each face that touches a face on the existing structure. This continues until all pieces have been added to the structure.
The next phase, each player removes a piece from the structure and places it somewhere else on the structure. The players scores as above.
The next phase, each player removes a piece from the structure. The player gets a point for each face that was touching the structure.
The structure must not be destabilized during the game.
The winner is the player with the most points at the end of the game.
Not much to add to the game except the (despite all the fretting) Rob took to the game as did Teresa. I'm sometimes afraid to play puzzle games because people (especially at SOG) tend to like lighter games. The game was surprisingly close, but Rob pulled ahead using his tried and true strategy of fretting about his progress in the game.
Caption: Super Deluxe Quintillions mid-game
Final scores were:
Players were Teresa, Rob, Nancy, myself. Nancy was a new player to the game. Teresa had the first turn.
This is a tile-laying game with an exploration theme.
Players start with boats on an island made up of a different number of moorings on different beaches.
Players add to different moorings on one island a number of boats equal to the number already there. If all the moorings at a beach fills up, the boats go off exploring. Tiles are drawn, extending waterways until an island is found. Then boats are distributed onto the beaches on that island. Some waterways require a number of different boats in order to pass safely. Different islands are worth a different number of points. A player with a presence on an island at the end of the game scores points for the island.
The game ends when all the waterways or islands have been drawn and placed.
The player with the most points at the end of the game wins.
I still haven't decided if this game is random or if there are legitimate tactics to the game. The two strategies I see are to establish yourself and maintain boats on existing islands, or to keep going off on expeditions leaving other players behind.
Rob's comment may be telling, when he said, "You made me win!"
Caption: Tongiaki end-game.
Final scores were:
Click here to buy Tongiaki at FunAgain.com.
Click here to learn more about Tongiaki at BoardGameGeek.com.