Rusty Scabbard session. 2-player Battle Lore, 3-player Shogun.
Players were Mike, myself. Mike was a new player to the game. Mike had the first turn.
Click here for an overview of Battle Lore.
We played the Wizards and Lore scenario so that Mike could get used to the lore rules, having played Commands and Colors: Ancients before. Mike played the English, and I played the French.
Early on, Mike played a devastating combination of Darken the Sky and Magic Missiles. It certainly made me regret having played Dispel Magic earlier for an relatively inconsequential spell.
I drew many scouts in the section I would've liked to attack. I had Cavalry Charge and Red Banners card, which wasn't to handy early on. Mike wiped out my cavalry before I could position them to take advantage of the card. And my only heavy infantry was better off taking orders from a different command card.
In the end, Mike was able to keep hammering my increasingly weakened infantry for the win.
Caption: Mike's victory at Battle Lore
Game lasted 66 minutes.
Final scores were:
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Players were Mike, Andy, myself. New players to the game were: Mike, Andy, myself.
Click here for an overview of Shogun.
This was a learning game. There wasn't enough time remaining to play a full game.
We played a balanced start, and it was predictable that the heavily militarized center would keep getting reinforcements, while expansion was done at the edges. I think this would've led to a more boring game, given that the gamers were well versed in gaming.
Even so, there's a lot to keep track of for a new player for this game, so a quick set up helps ease into the game. The next game, we'll definitely go for a random set up.
Caption: Time to clean up the aborted game.
Final scores were:
Click here to buy Shogun at FunAgain.com.
Click here to learn more about Shogun at BoardGameGeek.com.