Danger Planet session. 2-player Siesta, 2-player Tongiaki, 2-player Phoenix, 2-player Landlock.
Well, the usual gang decided to play games without me, so I partnered up with Doug for a bunch of two-player games.
Jeff, our budding game designer, is moving and treated us to pizza for all the playtesting we've done.
Players were Doug, myself. Doug had the first turn.
Click here for an overview of Siesta.
In Siesta, being a two-player game, we seemed to mirror the other's actions. To my detriment, and in my boredom, I broke the pattern and started losing. I wasn't able to catch up to Doug after that.
Game lasted 23 minutes.
Final scores were:
Click here to buy Siesta at FunAgain.com.
Click here to learn more about Siesta at BoardGameGeek.com.
Players were Doug, myself. Doug had the first turn.
Click here for an overview of Tongiaki.
I was hoping there'd be more strategy in this game as a two-player game, but no. It's always a matter of keeping islands I already occupy, or starting my own voyages.
I think this game is less fun with two-players because the chaos isn't spread to as many players.
Don't get me wrong, I think the chaotic nature of this game is fun, but it's not at all deep.
Anyways, we ended up with one big island. It's fun to compare the patterns that emerge between games.
Caption: Tongiaki end-game.
Game lasted 60 minutes.
Final scores were:
Click here to buy Tongiaki at FunAgain.com.
Click here to learn more about Tongiaki at BoardGameGeek.com.
Players were Doug, myself. I was a new player to the game. Doug had the first turn.
Click here for an overview of Phoenix.
Phoenix is a highly tactical game. But the randomness in setting up may make the game easier to win for one player than the other.
Doug was surprised when I quickly won the first round with the full compliment of points. However, he made up for it the next two rounds.
Caption: Phoenix start.
Game lasted 35 minutes.
Final scores were:
Click here to buy Phoenix at FunAgain.com.
Click here to learn more about Phoenix at BoardGameGeek.com.
Players were Doug, myself. New players to the game were: Doug, myself. -1 had the first turn.
Click here for an overview of Landlock.
The rules are a bit ambiguous, so we later learned we played correctly. We only score one path and that's the longest one (connecting the most sedges.) Also, an edge tile cannot be replaced by a bridge, but where is the edge when it hasn't been defined yet?
The fact that a player scores a point just for drawing a particular tile, betrays how light this game is.
This is an interesting game, but I doubt it'll be engaging after many plays. It's meant for younger gamers.
Caption: Landlock end-game.
Game lasted 60 minutes.
Final scores were:
Click here to buy Landlock at FunAgain.com.
Click here to learn more about Landlock at BoardGameGeek.com.